Choices about Coding

Most obvious to visitors of this webtext is my use of features commonly associated with webpages and not generally utilized in MOOs, like mouseovers, tunnels, and banners. Use of these javascripts is intended to enhance the MOO experience. A case in point: Visitors cannot type commands associated with MOO programming code and which enable them to interact textually with the space and objects. Thus, the notion of "teleporting" into a room can only be recreated if I can provide a special coding for that experience to occur. Embedding a javascript for a mouseover at the starting window that tells visitors that they are about to be teleported, for example, helps to preserve a bit of that experience. Following that alert up with a tunnelling effect that moves visitors from the starting page to the Pioneer Commons where they would normally be teleported in TWUMOO, also helps that experience to come alive. Likewise, the use of the banner at the starting page of the webtext welcoming visitors to the webtext is intended to establish interactivity at the very start of the exploration.